Microgame of the Month: Ninja vs Robot
DOWNLOAD THE PDF OF THIS GAME HERE
By Experimental Playground (Jason Sondoh & Robertson Sondoh Jr)
HOW TO PLAY
ALL YOU NEED TO PLAY:
2 six sided dice
OBJECTIVE
You win by reaching the castle before you die from the robot attack.
SETUP
Place the ninja token on the starting dot, place the heart token on ‘10’ on the HP (Hit Point) track and place the shuriken or start token on ‘1’ on the Skill Point track.
Place all the robot tokens face down into an area within the player’s reach to make the robot pile (e.g. In a cup, bowl, container).
GAMEPLAY
This game is divided into 3 phases.
PHASE1: GAIN ENERGY
You receive 2 dice to your energy pool.
PHASE2: MOVE!
Move your ninja token 1 space ahead.
Note: If you are still in a battle, you may not move.
PHASE3: BATTLE!
In this phase you will battle against an army of robots. There are 4 steps in battle to follow.
1.Randomly draw the number of robots according to the number beside the name of the place.
2.Target 1 of the robots that you will attack first, roll a dice (this means that you actually use an energy),
You hit the enemy when you roll the number according to the weight of the robots.
Light [L] -
Medium [M] -
Heavy [H] -
3. If you successfully destroy the targeted robot, that robot token is put into the XP track to indicate that you gain 1XP and you gain 1 dice. If there are still robot tokens left to kill, repeat steps 2-3 until there are no more robot tokens left or until there are no more dice or energy left to spend, then continue to step 4.
3.1. If you successfully destroy a bomb, that bomb token is discarded into the XP track alongside another token of your choice (the bomb effect) that is also in the battle and you gain 1 die. If you choose another bomb token, choose again another token to bring alongside the second bomb token.
Note: Each time you destroy a robot you gain 1dice to your energy pool.
4. If you have no more energy left to spend. The remaining robots will now attack you.The number of robots left = the number of damage will be dealt to you, then end your turn. Thus, for the next turn you will skip the MOVE! Phase and step 1 of the BATTLE! Phase and battle against the same robots until they are all destroyed. If you have destroyed all the robots, you end your turn.
NINJA SKILLS
Each ninja skill will cost 1SP and can be used anytime. Each time you use a ninja skill reduce your SP by 1.
SKILLPOINTs are earned whenever your XP reaches ‘6’, the accumulated robots on the XP track is then returned to the robot pile.
Cut and store these tokens to enjoy this ninjalicious game
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Jason Sondoh together with his brother Roberston Sondoh Jr are Experimental Playground. The pair initially focused on making one-page print-and-play board games and have made 18 games between 2008 and 2013. Experimental Playground still makes games but have moved into the world of RPGS. Find more games at http://experimentalplayground.blogspot.com/ and https://www.facebook.com/experimentalplaygroundgames