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Starting with Issue 12, out on October 5th
Starting with Issue 12, out on October 5th
First major update in six years
Ed Greenwood and Matthew Mercer to write Amaurea's Dawn setting
Co-op RPG-lite nonsense with no need for a DM
Ian Livingstone joins board game and RPG designers at London con – plus, learn how to make your own game!
Title designed by Oliver Hulme uses D10-based mechanics and Random Generation System to create new missions and star systems
Slinging spells and guns
First sourcebook for flexible Genesys RPG explores Terrinoth